AI Insights · Timothy · April 2024
Top 5 Ultracasual Games on Unified Platform in Venezuela Q1 2024
An overview of the performance of the top 5 ultracasual games in Venezuela during Q1 2024, including weekly downloads, revenue, and active users trends.
The first quarter of 2024 saw an interesting performance from the top 5 ultracasual games in Venezuela on a unified platform. Here’s a detailed look at the trends in weekly downloads, revenue, and active users for these apps.
Project Match: ASMR Salon from Casual Joy Games showed a consistent pattern in weekly downloads, starting strong with 19.7K in the second week of January and fluctuating around 8.5K to 11.4K through the quarter. Weekly active users saw a similar trend, peaking at 24.9K in early January and stabilizing around 12.7K to 17.3K towards the end of March. Revenue was minimal, with a slight uptick to $3 in the last week of February.
JindoBlu's Antistress - relaxation toys experienced a downward trend in weekly downloads, starting at 19.4K in the first week of January and dipping to around 8.4K to 11.7K towards the end of the quarter. Active users showed a similar decline, beginning at 179.3K and dropping to around 128.5K to 140.6K. Revenue was negligible, with only a $1 increase in mid-February.
Acrylic Nails! by CrazyLabs LTD saw its downloads peak at 11.9K in early January, followed by a decrease to around 4.8K to 8.1K for the rest of the quarter. Weekly active users also followed a downward trend, starting at 27.8K and settling around 14.7K to 20.1K by the end of March. Revenue remained at zero throughout the quarter.
Fidget Toys 3D - Antistress from Fidget Dev started with weekly downloads of 4.4K, which saw a rise to 7.4K at the end of January before stabilizing around 3.9K to 6.7K. Active users peaked at 29.9K at the end of January and then leveled off around 21.3K to 25.1K. There was no revenue generated during the quarter.
DIY Makeup by CrazyLabs LTD had stable weekly downloads, ranging from 3.2K to 4.9K throughout the quarter. Active users started at 15.2K and saw a slight dip to around 9.8K to 12.2K by the end of March. Similar to other apps, no revenue was generated during this period.
For more insights on app performance and trends, visit Sensor Tower.